Jarvis

Jarvis: A shaman-warrior, originally from the Duane, transported to the Murtuane under obscure circumstances. Known for his resilience and strategic prowess, he forges a new settlement named Ciháyn as a haven for his people amidst Murtuane’s alien landscape.

  • Arrives to Murtuane: Jarvis finds himself on the shores of Kandulim, a fabled island of transition, after being rescued by a Daughter of the Sea, indicating his pivotal part in the interconnected fates of the Murtuane and Duane. His bond with the Daughter of the Sea deepens his enmeshment in local societies and offers Jarvis the chance to bridge worlds that are growing further apart.
  • Sinadron’s Plot: Sinadron, a Jokan with unclear motives, sees Jarvis and his settlers as part of a larger test. Despite offering no direct aid, he fosters an environment for their potential growth and resilience.
  • Building New Haven (Ciháyn): Jarvis establishes Ciháyn to shelter his people from Murtuane’s perils. As challenges escalate, including attacks and unpredictable events, Jarvis’s leadership is both a beacon of hope and a magnet for conflict.
  • Jarvis grapples with the erratic shifts and transformations of an unfamiliar world, steering his settlers through hubbubs of conflict within and without, fighting for survival against the backdrop of a fragile balance teetering on the verge of chaos.
Categories: Character
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